You could go the Red Dead Redemption route, and swap out playable characters entirely. A developer could take inspiration from NieR Automata, railroading players for the penultimate hours before instilling finality by deleting your save data. Video games as a medium have long struggled with endings, an issue partially caused by the difficulty of telling an engaging interactive story when there’s no way of knowing how a player will interact with your world or at what pace they’ll experience your carefully-written story. Then the game kicks you back to before the final boss and any of this resolution ever happened. The credits brought things to a close as a final scene brought everyone back to the place where it all began: Destiny Islands. The Xehanort Saga was over, and the world had been saved from falling into darkness thanks to the actions of Sora and his friends. The release of Kingdom Hearts 3 brought with it the end of a story two decades in the making.
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